Rust OSDev Operating System Development in Rust

This Month in Rust OSDev: June 2023

Welcome to a new issue of "This Month in Rust OSDev". In these posts, we give a regular overview of notable changes in the Rust operating system development ecosystem.

This series is openly developed on GitHub. Feel free to open pull requests there with content you would like to see in the next issue. If you find some issues on this page, please report them by creating an issue or using our comment form at the bottom of this page.

Announcements, News, and Blog Posts

Here we collect news, blog posts, etc. related to OS development in Rust.

Infrastructure and Tooling

In this section, we collect recent updates to rustc, cargo, and other tooling that are relevant to Rust OS development.

No updates were proposed for this section this month.

rust-osdev Projects

In this section, we give an overview of notable changes to the projects hosted under the rust-osdev organization.

volatile

Maintained by @phil-opp

The volatile crate provides a safe wrapper type for implementing volatile read and write operations. This is useful for accessing memory regions that have side-effects, such as memory-mapped hardware registers or framebuffers.

Unfortunately, the design crate had a soundness issue because it used reference types for accessing the volatile memory. This is problematic because the Rust compiler marks references are "dereferenceable", which allows LLVM to insert spurious read operations. This is fine for accessing "normal" memory, but it can lead to correctness issues when used in combination with memory-mapped device registers. These registers look like normal memory, but they are actually accessing some device-specific registers, which might change at any time. So they might change between spurious reads, which violates the assumptions of LLVM and can lead to undefined behavior.

To solve this issue, we started a full redesign of the crate that uses raw pointers only. This solves the issue because raw pointers are not considered "dereferenceable", so LLVM is not allowed to insert spurious reads. While we started working on the new design more than 2 years ago, we didn't merge it until this month because we weren't sure about the implementation details. The main discussion point was whether we should treat the proposed VolatilePointer type like Rust's reference types or like Rust's raw pointer types. The difference is that raw pointers implement the Copy trait, but are not Send to prevent aliasing. References, on the other hand, can safely implement Send because they're only Copy if the reference is read-only.

After a lot of back and forth, we decided to provide both options and finally publish volatile v0.5. So the new design has two wrapper types, VolatilePtr (behaves like a raw pointer) and VolatileRef (behaves like a reference). We hope that we support most use cases this way!

Note that there is also some ongoing discussion about a potential VolatileCell type to wrap values in-place. Most implementations of such a type would require support from the Rust compiler, which needs an RFC. However, there is one promising design based on zero-sized types and proc-macros by @Freax13 that should not require any new language features. We will continue to investigate.

multiboot2

Maintained by @phip1611

The multiboot2 and the multiboot2-header crates got a big overhaul. The list of new features includes but is not limited to:

  • use DSTs for tags where applicable (#134)
  • model the MBI as DST (#155)
  • add a runtime builder for an MBI (#133)
    Huge thanks to YtvwlD / Niklas for this great external contribution
  • added an integration test including a multiboot2 chainloader for better test coverage (#129)
  • added miri to the CI for more memory safety (#128)
  • several fixes and small improvements

multiboot2 was updated from 0.15.1 to 0.16.0 and multiboot2-header was updated from 0.2.0 to 0.3.0. Both releases come with a large amount of breaking changes. However, after a sensible consideration, they are all worth it for a more streamlined API and more memory safety.

Merged pull requests:

Thanks to @YtvwlD and @scholzp for their contributions!

x86_64

Maintained by @phil-opp, @josephlr, and @Freax13

The x86_64 crate provides various abstractions for x86_64 systems, including wrappers for CPU instructions, access to processor-specific registers, and abstraction types for architecture-specific structures such as page tables and descriptor tables.

We merged the following changes this month:

Thanks to @Qix-, @grant0417, and @Egggggg for their contributions!

vga

Maintained by @RKennedy9064

The work-in-progress vga crate allows the configuration of the VGA hardware, e.g. switching from text-based mode to a pixel-based graphics mode. This month, we merged the following pull request:

Thanks to @tsatke for their contribution!

uefi-rs

Maintained by @GabrielMajeri, @nicholasbishop, and @phip1611

The uefi crate provides safe and performant wrappers for UEFI, the successor to the BIOS firmware. It empowers everyone to write EFI- applications with Rust in a convenient way, such as your own bootloader.

In June, we added multiple small improvements for developers using Nix(OS) and simplifications for working with device paths. Additionally, we moved more definitions to the new uefi-raw crate.

Furthermore, we'd like to mention the new high-level File-System API. It was merged in April actually, but not mentioned in this newsletter so far. Feel free to give it a try!

We merged the following PRs this month:

Thanks to @medhefgo for their contribution!

Other Projects

In this section, we describe updates to Rust OS projects that are not directly related to the rust-osdev organization. Feel free to create a pull request with the updates of your OS project for the next post.

hermitcore/rusty-hermit

(Section written by @mkroening)

The Hermit library operating system allows you to bundle a whole OS directly with your application, creating a freestanding, bootable Unikernel image. This month, we achieved several milestones for reaching more users with Hermit:

  • Stable Rust support.

    You can now compile your programs for Hermit using the stable Rust toolchain! 🥳

    While the Hermit targets (x86_64-unknown-hermit and aarch64-unknown-hermit) are still at tier 3, we now distribute pre-built artifacts of the Rust standard library for use with stable toolchains! This means, no more -Zbuild-std, resulting in faster builds, and the bliss of the stable Rust compiler.

    See hermitcore/rust-std-hermit for details on our rust-std artifacts.

  • Windows support.

    Thanks to Rust's awesome cross-compilation capabilities, you can now compile Hermit applications from anywhere! 😎

    We have resolved a longstanding issue when building Hermit applications on Windows (hermitcore/rusty-hermit#431). The issue is all sorted out now and Windows, macOS, and Linux are tested and verified by our CI.

  • AArch64 (ARM64) support.

    You can now run real applications on AArch64, with scheduling, network and everything! 🤯

We'd love if you gave Hermit a try. Just start with our "Hello, World!" application template: hermitcore/rusty-demo.

Join Us?

Are you interested in Rust-based operating system development? Our rust-osdev organization is always open to new members and new projects. Just let us know if you want to join! A good way for getting in touch is our Zulip chat.

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