Rust OSDev Operating System Development in Rust

This Month in Rust OSDev: October 2022

Welcome to a new issue of "This Month in Rust OSDev". In these posts, we give a regular overview of notable changes in the Rust operating system development ecosystem.

This series is openly developed on GitHub. Feel free to open pull requests there with content you would like to see in the next issue. If you find some issues on this page, please report them by creating an issue or using our comment form at the bottom of this page.

rust-osdev Projects

In this section, we give an overview of notable changes to the projects hosted under the rust-osdev organization.


Maintained by @GabrielMajeri, @nicholasbishop, and @phip1611

Thanks to @timrobertsdev and @raccog for their contributions!


Maintained by @phil-opp and @jamesmunns

Thanks to @evanrichter for their contribution!


Maintained by @phil-opp, @rybot666, and @64

We merged the following changes this month:

Thanks to @phip1611, and @Freax13 for their contributions!


Maintained by @IsaacWoods

This month, we began work to remove acpi's dependence on the alloc crate for allocations, instead directly using the core::alloc::Allocator API. This improves support for bootloaders and kernels that want to treat memory allocation as fallible, allowing them to more gracefully recover from out-of-memory situations. In the future, we hope that this support will be brought into alloc, so that the library can return to using the standard containers.

These changes are not yet finished or released, but a new major version will likely be out in December with these changes, as well as better support for PCI topologies with multiple segment groups, and a few other changes. If you'd like to make use of these new features as they're developed, they're already in main, so you can use a Git dependency.

Thanks to @semiviral, and @mattfbacon for their contributions!

Call for Participation

Want to contribute to a Rust OSDev project, but don't know where to start? Help with one of these outstanding issues!

No tasks were proposed for this section this month.

If you maintain a Rust project related to operating system development and are looking for contributors, especially for tasks suited to people getting started in this space, please create a PR against the next branch with the tasks you want to include in the next issue.

Other Projects

In this section, we describe updates to Rust OS projects that are not directly related to the rust-osdev organization. Feel free to create a pull request with the updates of your OS project for the next post.


(Section written by @d-sonuga)

Demilade Sonuga's Blog is a new blog on writing a simple blasterball game with no OS, no engine and minimal external crates. The blog's aim is to take a Rust beginner from starting the project to finishing it and understanding everything involved in the project's creation.

The project is still in it's early stages, so lots of feedback is very much needed.

If you're interested, please take a look, and send your thoughts to @d_sonuga on Twitter.

Talk on Windows Linked Lists in safe and idiomatic Rust

(Section written by @ColinFinck)

At the first ever EuroRust conference from 13th to 14th October, Colin Finck gave a talk about the challenges of developing his nt-list crate. The crate provides a safe and idiomatic Rust wrapper around the Windows variant of Linked Lists. It was presented on this blog in July.

A recording of the talk has just been uploaded. Check it out, and also check out the other videos from that conference for some great takes on Rust!

Preview of video: Windows linked lists in safe and idiomatic Rust - Colin Finck - EuroRust 2022


(Section written by @phil-opp)

The new good_memory_allocator crate implements a no_std-compatible linked list allocator, inspired by the dlmalloc algorithm. It stores an additional usize of metadata per allocation, which decreases memory efficiency, but increased runtime efficiency. The README includes promising benchmark results that compare the crate against the linked-list-allocator and simple-chunk-allocator crates.


(Section written by @phil-opp)

We merged the following changes to the Writing an OS in Rust blog this month:

Other News

Join Us?

Are you interested in Rust-based operating system development? Our rust-osdev organization is always open to new members and new projects. Just let us know if you want to join! A good way for getting in touch is our gitter channel.